GAME ASSETS
Resources for learning about game asset creation, optimization and overall good practices.
๐ฎ GAME ASSETS
Resources for learning about general game asset creation, optimization and overall good practices.
IMPORTANT: Make sure to also check out the โน๏ธ Retopology page!
๐ฎ GAME ASSETS
TABLE OF CONTENTS
- ๐จโ๐ STANDALONE COURSES
- ๐บ YOUTUBE COURSES
- ๐บ YOUTUBE
- ๐ป BLOG POSTS
- ๐ BOOKS
- ๐ DOCUMENTATION / USER MANUAL
- ๐ MISC
๐จโ๐ STANDALONE COURSES
PAID ($129)
Advanced Characters for Game Cinematics
FlippedNormals, Ben Erdt
Advanced Character Creation with Ben Erdt
Advanced Character Creation with Ben Erdt Join senior Blizzard character artist Ben Erdt and learn to build advanced characters for game cinematics! You'll learn to analyse a concept sketch, sculpt your character in ZBrush, create materials in Painter, light and present your work, and much more. After completing the co
PAID ($175)
Creating Creatures for Games
FlippedNormals
Creating Creatures for Games - The Complete Masterclass
Course Overview Duration: 50 Hours 30 Minutes Software: Blender, ZBrush, Marmoset Toolbag, Substance 3D Painter, Unreal Engine 5 Videos: 112 fully subtitled lessons Topics Covered: Creature sculpting, retopology, low-poly creation, topology optimization, UV mapping, UDIM workflows, baking, texture painting, hard-surfac
PAID ($20)
Stylized 3D Character Art for Games โ Full Tutorial Using Maya, ZBrush & Substance Painter
FastTrackTutorials
ArtStation - Stylized 3D Character Art for Games โ Full Tutorial Using Maya, ZBrush & Substance Painter | Tutorials
Tutorials - Stylized 3D Character Art for Games โ Full Tutorial Using Maya, ZBrush & Substance Painter, USD $19.99. Stylized Character Creation CourseLearn from Florian Neumann - a professional character artist in...
PAID (#30)
Stylized 3D Game Character Art Tutorial - Using ZBrush, Blender & Substance
FastTrackTutorials
ArtStation - Stylized 3D Game Character Art Tutorial - Using ZBrush, Blender & Substance | Tutorials
Tutorials - Stylized 3D Game Character Art Tutorial - Using ZBrush, Blender & Substance, USD $29.99. Stylized 3d Character Creations - Tutorial CourseLearn the entire process of creating a stylized 3d character for...
PAID ($110)
AAA Game Character Creation | Step by Step Guide | Full Course
Hafez Yadollahi
ArtStation - AAA Game Character Creation | Step by Step Guide | Full Course | Tutorials
Tutorials - AAA Game Character Creation | Step by Step Guide | Full Course, USD $110.00. Welcome to AAA Game Character Creation Full CourseWhy should you take this course?The gaming and animation industry is now much...
๐บ YOUTUBE COURSES
Creating a 3D character for commercial game series
SpeedChar
https://www.youtube.com/playlist?list=PLBLrsmVrcZpRSANersBvy9Dsf2kuNx6AR
๐บ YOUTUBE
10 Blender Tips for Game-Ready Assets
SeasonalAsh
Tips for Optimizing Game Assets in Blender
CGCookie
Creating Game Assets in Blender
Kaizen
Full Guide to GAME ASSET Topology in Blender!
Thomas Potter
The BEST Blender Tips for Game Devs
Versatile Vertices
Full Asset Creation Workflow For Game Models
3dEx
Optimizing 3D Assets for Games
Abe Leal 3D
Optimizing 3D Assets for Games: Uvs and Bakes
Abe Leal 3D
Why AAA Games Use Trim Sheets (And How They Actually Work)
Zeref3DForge
Trim Sheets for Games - Modelling and Organization
Abe Leal 3D
How to Make a 3D Game Character | Blender
Domango
I Created a Stylized Game Character for a Real Game (My Full BLENDER Workflow)
The Parabox EN
3D Game character modeling with Blender
Jack Sather
Detailed Low Poly Characters: My Workflow & Essential Tips: Blender
Grant Abbitt
Intro to TOPOLOGY for Game Characters!
hart
What I Wish I Knew Starting Out | Game Art in 8 Minutes
On Mars 3D
Retopology for Games! 3D Workshop Full Pipeline
Abe Leal 3D
Creating a 3D Asset for games - Full Workflow Livestream
Abe Leal 3D
Poly Count Explained: How Many Polygons Should Your Model Have?
Grant Abbitt
๐ป BLOG POSTS
Real-Time Character Production Workflow for Games
The Rookies, Sergi Coca
Real-Time Character Production Workflow for Games | The Rookies Blog
In this article, Sergi Coca, currently undertaking a degree in 3D Content Creation for Games, Animation and VFX, takes us through his workflow when creating realistic real-time characters for video games.
Real-time Character Art Workflow: Creating the Knight of the Deep Forest
The Rookies, The Scout, Tom Alderton
Real-time Character Art Workflow: Creating the Knight of the Deep Forest | The Rookies Blog
Learn the professional real-time character art pipeline for games. From ZBrush sculpting and armor refinement to Substance Painter texturing and Unreal Engine 5 rendering, follow this step-by-step breakdown by a junior artist at M3DS Academy.
Creating Real-Time Characters: A Full Workflow in ZBrush, Maya & Toolbag
The Rookies, Vova Paukov
Creating Real-Time Characters: A Full Workflow in ZBrush, Maya & Toolbag | The Rookies Blog
Camille Case: A real-time character workflow breakdown using ZBrush, Substance Painter & Marmoset. Great for beginners & intermediates.
A Quick Guide on Creating 3D Character for Games
The Rookies, Ivan Ho
A Quick Guide on Creating 3D Character for Games | The Rookies Blog
Ivan Ho, a 3dsense Media School graduate and former Rookie Awards entrant, shares tips on crafting 3D characters from references. Get inspired for your next project!
Process for Creating a Game Ready Character
The Rookies, chase jordan
Process for Creating a Game Ready Character | The Rookies Blog
Rather than a strict guide on making a game character, Chase Jordan provides a broad perspective on thought processes and habits to strengthen your character making abilities.
Animating for Project DogWalk
Blender Studio, Rik Schutte
Animating for Project DogWalk - Blender Studio
How is animating for game different than animating for film? Animation Lead Rik goes into details.
Texel Density & UV Packing: Why It Matters for Game Dev
Ultidigi
Texel Density & UV Packing: Why It Matters for Game Dev
A comprehensive technical guide on maintaining consistent visual quality and optimizing texture space for modern game engines.
Tips to Optimize Game Assets in Blender
CGCookie, Riley Brown
Tips to Optimize Game Assets in Blender
Practical, actionable, useful content that you can apply to your digital product business.
Optimizing 3D performance
Godot
Optimizing 3D performance
Culling: Godot will automatically perform view frustum culling in order to prevent rendering objects that are outside the viewport. This works well for games that take place in a small area, howeve...
Optimization of Stylized Game Assets
Medium, 80Level
Optimization of Stylized Game Assets
Julian Elwood did a breakdown of his stylized scene, which he submitted to the Blizzard student content.
EXPORTING TO GAME ENGINES
GODOT
(SOON)
UNITY
(SOON)
UNREAL ENGINE
(SOON)
This thread will be constantly updating.
(Last updated: 20/09/2026)
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