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I like making wallpapers from noise with GIMP

I like to play around with the render filters and noise filters and combine them. I usually then decompose them and work on the colors individually before recomposing and doctoring further. Until writing out my process right now, this didn't feel like real art to me, just playing. But I guess if I have a...

Nora Bell
Aug 18, 20262 min read

like to play around with the render filters and noise filters and combine them. I usually then decompose them and work on the colors individually before recomposing and doctoring further. Until writing out my process right now, this didn’t feel like real art to me, just playing. But I guess if I have a process, it’s art, right? I mean, it’s not like I’m plugging a prompt into a genai prompt.

I made these over the last couple days from the same source blob of noise. The first has had a lot more work done on it. I noticed what looked like floating cubes in one of my blobs and honed in on them, applying filters and shifting the colors around to try and bring out what I was seeing in my mind. I think I got close. I’m thinking ps2 nebulae.

This second one is a bit of a peak into my process. Since I’ve done much less work on the image you can see how I’ve pixelated and offset the colors, and mapped my noise blob onto a Julia fractal. I find that the voids between iterations are often filled with some incredible patterns from the noise blob interacting with itself.

These images are CC-BY-NC-SA, that means if you’re not a commercial interest, you’re free to use them as you please but you must attribute me.

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