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Game Design
Articles and publications tagged Game Design across the Atmosphere.
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Emergence Campaign Weblog
·
Sep 5, 2026
D20 and the The Blasphemous Melancholia – the Magic of the Lost
Background
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d20
Rascal News [Unofficial]
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Sep 4, 2026
A game without players can still be played
features
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Game Design
The Play Deity's Relics
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Aug 25, 2026
All Games Are Zero-Player Games
A meditation on what happens before the button is pressed, if it ever is
game
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video games
Emergence Campaign Weblog
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Aug 23, 2026
Eclipse And The Wandering Jedi
Background
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Character Sheets
Rascal News [Unofficial]
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Aug 20, 2026
AITA because I (fairy prince, 1573yo) can't stop wiping people's memories?
features
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under hollow hills
The Cozy Questlog
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Aug 18, 2026
The Game Wants to Be Played!
Exploring collectables, repair, stewardship, and games.
3
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game design
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collectables
Emergence Campaign Weblog
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Aug 16, 2026
Eclipse d20 – The Game Of Blood And Dust:
Background
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Character Sheets
Null Signal Games - The Future of Netrunner
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Aug 10, 2026
Recruitment Drive August 2026
News
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Recruitment
Home [Unofficial]
·
Aug 8, 2026
L’ex produttore di Dragon Age avverte gli sviluppatori: “Ascoltare la community” non basta
Approfondimenti
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Galaxy
The Also-Rans
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Aug 5, 2026
Here Be Monsters
game design
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Game Engine
The Cozy Questlog
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Aug 2, 2026
My Life as a Cursed Sword: A Review of Artefact
Truly, I really wanted to like Artefact. Several people pointed it out to me as comparable to my current project, Awakened Applewood. Both include conscious objects reckoning with their existence and seeking answers to questions innate to their form that have no correct answer.…
game review
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not cozy
Emergence Campaign Weblog
·
Aug 1, 2026
Literary Magic Systems – Hogwarts and Harry Potter
Background
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Character Sheets
The Cozy Questlog
·
Jul 20, 2026
The Quest Has Changed
During my months away from the Questlog, I’ve been attending to some health matters. When I’ve been able, I’ve been creating, reconsidering, recovering, and exploring what kind of work I actually want to do, both in general and with this space.
meta
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cozy
Home [Unofficial]
·
Jul 17, 2026
Shigeru Miyamoto e la lezione del 1996: i giochi semplici possono battere i grandi RPG
Approfondimenti
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Galaxy
Emergence Campaign Weblog
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Jul 11, 2026
Spell Components And Magical Worlds
Background
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Game Rules
Emergence Campaign Weblog
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Jul 5, 2026
Occult Skills Of Modun – Goldberging
Background
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Character Sheets
Ordoalea
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Jul 3, 2026
Putting the drive into V_DRIVE
Mecha design and ideas document
2
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game design
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ttrpg
ars ludi
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Jun 25, 2026
Living In the War, a Dev Journal
this means war
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dev journal
Emergence Campaign Weblog
·
Jun 10, 2026
Eclipse and the Fifth Edition Warlock
Background
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Character Sheets
Emergence Campaign Weblog
·
May 17, 2026
Return To Valdemar
Background
·
Campaign Log
Emergence Campaign Weblog
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May 11, 2026
Lovecraftian D20 Part II – Lovecraftian Magic
Background
·
Character Sheets
Home [Unofficial]
·
May 9, 2026
Kingdom Come: Deliverance 2 non vuole piacerti subito, e forse è proprio questo il suo punto di forza
Approfondimenti
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Galaxy
Random Notes and Websites to remember
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Apr 28, 2026
Models of Play
And their impact...
ttrpg
·
graph theory
Operation Sports - Dedicated to Sports Gaming [Unofficial]
·
Apr 23, 2026
Google Exec Claims “Most” Game Studios Use AI Behind the Scenes
Operation Sports
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AI
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