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Gamedev
Articles and publications tagged Gamedev across the Atmosphere.
19
articles
15
publications
Articles
Publications
Edward Turpin
·
Jul 16, 2026
SurrealEngine is a pretty cool project
SurrealEngine is a re-implementation of the Unreal Engine 1 that I discovered about a month ago. I’ve been using the project as an opportunity to learn about game engines, refresh my C++ skills, and contribute a little bit to the project along the way. It’s currently able to “run” Unreal Tournament, Unreal, and Deus Ex. There’s a long way to go before they are really playable, but the project seems to be making rapid progress.
gamedev
·
SurrealEngine
Mature Gamedev Blogging
·
Jul 14, 2026
Obedience: Devlog 1
Developing a game from start to finish, starting with the fundamentals.
game
·
gamedev
anunusedfrequency
·
Jul 13, 2026
Dredge: The Iron Rig and expansion in World Building
dredge
·
gamedev
Up There They Love
·
Jul 13, 2026
My game is illegal, so I released it for free
A post-mortem of a quick & dirty project
gamedev
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post-mortem
Mature Gamedev Blogging
·
Jun 30, 2026
Obedience: Devlog 0
If you found this: congratulations! This is outdated.
furry
·
gamedev
Yer's Notes
·
Jun 29, 2026
06-29
Thoughts about Game Dev, Linux, stuff I've watched recently, and VRC happenings.
Thought
·
Daily
Ordoalea
·
Jun 19, 2026
Let's go on a little V_DRIVE
V_DRIVE "manifesto" and initial design idea document v2
1
·
ttrpg
·
mecha
Ordoalea
·
Jun 11, 2026
Open DOMAIINS Agreement (ODA)
The information on my "licence"
1
·
ttrpg
·
gamedev
Ordoalea
·
Jun 10, 2026
That will be within the DOMAIIN(S)
Just a overview of the DOMAIINS horror experience game
1
·
ttrpg
·
gamedev
annie's den
·
Jun 9, 2026
simplifying video game design with board games
i care a whole lot about user experience. it sometimes feels like that's all i think about when working on development. how can i make sure that a player feels like the game/menu interactions are intuitive and their goals are clear, while also using as little text as possible. video games are complicated... VERY complicated. and finding a way to achieve your grand creative vision for a huge amazing game is basically totally at odds with the act of simplifying things. but by refining your ideas, ...
gamedev
Muse Hunter's Blog
·
May 18, 2026
Use Your itch.io Devlogs, People!
An untapped avenue of finding hidden gems
1
·
indiegame
·
gamedev
admin's log
·
Apr 22, 2026
My Friends and I Made Another Game in 72 Hours
Ludum Dare 59 retrospective
1
·
gamedev
·
ludum dare
The Beebz Buzz
·
Apr 14, 2026
Easy Mode
Choosing the right difficulty level shouldn't be a judgement on your self-worth
gamedev
·
accessibility
Pardy Time DevLog
·
Mar 24, 2026
Cozy Corner DevLog #2
The first 2 engines
cozy-corner.at
·
gamedev
Pardy Time DevLog
·
Mar 19, 2026
Cozy Corner Devlog #1
In the beginning...
cozy-corner.at
·
gamedev
Alex’s Writing Journal
·
Jan 23, 2026
Thorium Nova Discussions
gamedev
·
spaceship
pipe
·
Dec 17, 2025
자체엔진을 개발하게 된 여정
업데이트: 25-12-17
gamedev
·
게임개발
Toaster Catball
·
Dec 15, 2025
On Limited Ammunition in Toaster Gun
I want Doom, but also I don't
ToasterGun
·
game design
My Blog
·
Nov 22, 2024
How to Put Games on Steam
A comprehensive guide for indie developers on how to get their games onto Steam, covering account setup, revenue, builds, store pages, and pricing.
gamedev
·
steam
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