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Swiftui
Articles and publications tagged Swiftui across the Atmosphere.
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Just Testing
·
Aug 22, 2026
SwiftUI is functional
My talk from BOBkonf 2026
swift
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swiftui
Ewan's Project Documentation
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Aug 12, 2026
willow
A native SwiftUI Bluesky / AT Protocol client targeting iOS and macOS from one shared codebase. Early stage — currently the initial Xcode SwiftData template.
swift
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swiftui
The Eclectic Light Company
·
Jul 26, 2026
Last Week on My Mac: Annotate your log for fun and profit
Macs
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Technology
The Eclectic Light Company
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Jul 21, 2026
SilentKnight version 3.02 fixes menus and auto-updates
Macs
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Technology
Ewan's Project Documentation
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Jun 30, 2026
inkwell
A native SwiftUI reader and writer for the Standard.site publishing ecosystem on AT Protocol.
swift
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swiftui
O'Grady's PowerPage
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Jun 10, 2026
WWDC: Apple posts 5-minute highlight reel of WWDC Platforms State of the Union keynote speech
AI
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Apple
AAPL Ch.
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Jun 9, 2026
macOS 27 Golden GateやiOS/iPadOS 27ではSwiftUIアプリでテキスト選択がより正確になり、macOSでは縦書きテキスト選択にも対応。
macOS 27 Golden Gate
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GoldenGate
Sahil Kapoor's Playbook
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May 12, 2026
Jetpack Compose
Jetpack Compose is Google's declarative UI framework for Android, built around Kotlin and shipped stable in 2021. Like SwiftUI on Apple platforms, Compose lets developers describe the UI as a function of state; the runtime diffs the composition and updates only what changed. Core ideas * Composable functions. A @Composable function is the building block; it can emit UI when called from another composable. * State and recomposition. mutableStateOf, remember, State, StateFlow drive recompo
Kotlin
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Android
Sahil Kapoor's Playbook
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May 12, 2026
Swift
Swift is Apple's modern programming language, introduced in 2014 as the successor to Objective-C for building iOS, iPadOS, macOS, watchOS, tvOS, and visionOS applications. Swift is statically typed, memory-safe, expressive, and increasingly used outside Apple platforms for server-side and systems programming. Key language features * Type system. Static typing with generics, protocols (with associated types), type inference, optionals for null safety. * Memory model. Automatic Reference Coun
SwiftUI
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iOS
Sahil Kapoor's Playbook
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May 12, 2026
iOS
iOS is Apple's mobile operating system, powering the iPhone, iPad (as iPadOS, a close derivative), and iPod touch. iOS is a closed source platform with first-party SDKs, a curated App Store as the distribution channel, and tight hardware-software integration that defines the experience. Core platform pieces * SDK and language. Native development uses Swift (modern) or Objective-C (legacy), with Xcode as the IDE. * UI frameworks. SwiftUI (declarative, modern) and UIKit (imperative, mature) a
Swift
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SwiftUI
O'Grady's PowerPage
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May 8, 2026
Apple chooses 350 Swift Student Challenge winners, highlights four winners and their entries
AI
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App Store
AAPL Ch.
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May 1, 2026
Macのアプリケーションフォルダ内にあるアプリがSwiftUIやAppKit、Catalyst、Electronなど、どの様なUIフレームワークを利用して開発されているかをチェックできるアプリ「App Detective」にCLIツールが登場。
仕事効率化
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AppKit
O'Grady's PowerPage
·
Apr 30, 2026
Apple to hold dozens of developer community events around the world throughout WWDC 2026
AI
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Apple
The Eclectic Light Company
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Apr 4, 2026
Explainer: AppKit and SwiftUI
Macs
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Technology
AAPL Ch.
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Feb 27, 2026
Microsoft、macOS 26 Tahoe以降でのLiquid GlassデザインやSwiftUIで再設計したActivity Centerなど、よりmacOSネイティブに近づいたOneDriveクライアント「OneDrive for Mac」のロールアウトを開始。
Microsoft for Mac
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Liquid-Glass
AAPL Ch.
·
Feb 20, 2026
Microsoft、Liquid Glass対応やSwiftUIで再設計したActivity Centerなど、よりmacOSネイティブになったOneDriveクライアント「OneDrive for Mac」のInsider版を公開。
Microsoft for Mac
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Liquid-Glass
O'Grady's PowerPage
·
Feb 11, 2026
Developer Nick Ustinov releases Itsytv, a free Apple TV Remote app for the Mac
App Store
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Apple
niklasbarning
·
Feb 6, 2026
I Let Github Copilot Build a Mastodon Admin App
If you are a GitHub user, you will encounter the one-month trial for Copilot (the one for coding, not the one for work or whatever Microsoft wants to call Copilot nowadays) at some point. As a Mastodon admin, I always had the idea of creating an app for moderation or approving or rejecting accounts on the instance. So I thought, “why not give it a try?”
copilot
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github
Dominik Hofer
·
Jul 20, 2025
Hello again, Swift
Discovering a new but not-so-new hobby for my summer break.
code
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swiftui
Build.ms
·
Nov 20, 2024
Empower Apps Podcast: Building Plinky as an Indie Developer
Leo Dion and I discuss building Plinky from scratch, the technical decisions behind using SwiftUI and Vapor, creating delightful user experiences, and the journey from working at Twitter to becoming an indie developer.
Industry
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iOS
Build.ms
·
Oct 9, 2024
Introducing Recap: What's Old Is What's New Again
Open sourcing Recap, a Swift library for creating beautiful What's New screens to highlight app updates and keep users informed about new features.
Engineering
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iOS
Build.ms
·
Jun 22, 2022
Model View Controller Store: Reinventing MVC for SwiftUI with Boutique
Introducing Boutique, a new architecture that reimagines MVC for SwiftUI by adding a Store layer to handle state management and data flow in a familiar, approachable way.
Databases
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Engineering
Build.ms
·
Aug 24, 2021
Creating Slick Color Palette APIs
Building maintainable, flexible color palette systems for iOS and macOS apps using asset catalogs, semantic naming, and SwiftUI integration.
Design
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Engineering
MacKuba blog
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Aug 17, 2020
SwiftUI betas - what changed before 1.0
In the last few weeks I’ve been trying to catch up on SwiftUI - watching WWDC videos, reading tutorials. Not the new stuff that was announced 2 months ago though - but the things that people have been using for the past year. Last June, like everyone else I immediately started playing with SwiftUI like a kid with a new box of Legos. In the first month I managed to build a sample Mac app for switching dark mode in apps. However, after that I got busy with some other things, and never really got back to SwiftUI until recently, so by the time the “version 2” was announced at the online-only WWDC, I’ve already forgotten most of it. So in order to not get this all mixed up, I decided to first remember everything about the existing version, before I look at the new stuff. Back then, when I was watching all the videos and doing the tutorial, I was taking a lot of notes about all the components, modifiers and APIs you can use, every single detail I noticed on a slide. However, I was surprised to see how many of those things I wrote down don’t work anymore. After the first version that most people have played with and that the videos are based on, there were apparently a lot of changes in subsequent betas (especially in betas 3 to 5). Classes and modifiers changing names, initializers taking different parameters, some things redesigned completely. And the problem is that all those old APIs are still there in the WWDC videos from last year. But WWDC videos are usually a very good source of knowledge, people come back to them years later looking for information that can’t be found in the docs, Apple even often references videos from previous years in new videos, because they naturally can’t repeat all information every year. This was bothering me enough that I decided to spend some time collecting all the major changes in the APIs that were presented in June 2019, but were changed later in one place. If you’re reading this in 2021 or 2022 (hopefully that damn pandemic is over!), watching the first SwiftUI videos and wondering why things don’t work when typed into Xcode - this is for you. Here’s a list of what was changed between the beta 1 from June 2019 and the final version from September (includes only things that were mentioned in videos or tutorials): NavigationButton Appeared in: “Building Lists and Navigation” tutorial, “Platforms State of the Union” ForEach(store.trails) { trail in NavigationButton(destination: TrailDetailView(trail)) { TrailCell(trail) } } Replaced with: NavigationLink ForEach(store.trails) { trail in NavigationLink(destination: TrailDetailView(trail)) { TrailCell(trail) } } PresentationButton / PresentationLink Appeared in: “Composing Complex Interfaces” tutorial, “Platforms State of the Union” .navigationBarItems(trailing: PresentationButton( Image(systemName: "person.crop.circle"), destination: ProfileScreen() ) ) Replaced with: PresentationLink, which was lat…
Cocoa
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iPhone
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