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Text Game Testing

Text Game Testing

@ronbronson.com

Gameplay logs for my text sim creations

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Play To Clinch Ep. 4 Playthrough
Jul 23, 2026
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Play To Clinch Tennis Ep. 3 Playthrough
Jul 14, 2026
I made a few improvements to the tennis sim that are all just clerical or UI improvements. The national tournaments are now seeded where the Top 16 teams are placed regardless of division. i I also added an archive for past singles/doubles national champions since previously, you could only see the past year's results and they got erased upon a new season. I did this because my last sim was taking over a Monmouth (IL) program that blew through D3 en route to a national title, but then everyone l...
Playthrough #2
Jul 10, 2026
Okay so it's fall portal time and I need to decide who I want to bolster in the D1 ranks. It would be easier to bring a bunch of 50+ STR players, take over a doormat D1 program and start running up wins and make NCAA tournaments, but I think that'd just be a race towards figuring out the deal to crack into the upper echelons of things, which will be a fun challenge when I get there. What I'd like to do first, at least for a season or two, is become a dominant conference power first. The trick to...
Play to Clinch Tennis Developer Playthrough #1
Jul 10, 2026
This was a fun runthrough because I actually had to do it and each time I got a week into it, I realized there were things that I needed to fix. Building the tennis game when I had the core pieces already extent and felt okay about the actual game model was interesting. For starters, it's a little too random right now. I think you can judge a game based on outcomes that feel unrealistic, but you need to simulate and observe dozens of games before making sense of really what's going on. I've long...
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